So there is a big update on its way, but I haven't been on my main PC to take any screenshots so I cant update the blog just yet, I will do that tomorrow. What I can tell you though, is that over the past several days I have been looking further into Substance Designer, I already know how to use it, although I am expanding my knowledge so that I can make the most out of my Sci-fi environment. Not only this have been doing research, I have been watching different Sci-fi films such and Alien and Interstellar for some more inspiration so that I really get the feel of space stations. One of the best things is, I came across this site, that lets me explore the Endurance space station. http://www.gannett-cdn.com/experiments/usatoday/2014/11/interstellar/interstellar.html so some great reference and inspiration when I have a mind block. |
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Well, Over the past few days I have slipped behind on my schedule, as I have been really quite busy. Anyway tonight I finished off the renders that I needed and now I have started the design of my flooring. I really do enjoy modelling with this technique as it makes it really easy to change your whole look on the fly.
No need to delete several hours with of modelling after inserting lots of detail in the mesh, instead just move things around and hey, new look and hours saved!!! take a look! So this evening has taken a little longer than expected, nothing to do with any problems that I have encountered, quites simply because I have been trying to figure out a floor panel design, I am still not happy with it, Well tomorrow is another day, I will probably have more of an idea when I look at it with fresher eyes. Anyway Here is the work I have done!
Notice the Layers!!! Can you tell what it is yet?
Well after finishing my car, I wanted to do something a little more... well more. I started an environment a while back and I never got around to finishing it due to some program errors. so that was put on the back-burner while I awaited a software update. Alas it has yet to arrive and I am still sat here not able to produce some on the maps that I needed, I have now started a new environment, with a whole new technique. Something I discovered while I was working on my Audi, Its a technique where you layer detail on top of each other, instead of in one mesh, then all these layers become baked into the low poly mesh. Simple quick and easy. Well you would hope so. but me being me, I want to get back into using 3DS max, its been a few months so all my button presses are getting muddled up since using Maya. I also want to take this opportunity to work further with Substance painter and designer, Its something that I have pushed to one side since I invested into Quixel suite, but I feel that now is the prefect time to get back into it and really produce something spectacular with these tools and techniques. Then to top it all off, i am going to take this into the Unreal4 engine, and get it all polished off nicely with PBR environments and particle effects, all the bells and whistles really to make this one amazing portfolio piece. Lots of learning on this one! cant wait to get my hands dirty in Substance and Unreal!!! |
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